[HellBound] Сборка сервера от L2J SECRETS Всё для создания своего сервера LineAge


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Дата публикации:

[HellBound] Сборка сервера от L2J SECRETS Всё для создания своего сервера LineAge

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Описание:  Сборка сервера от L2J SECRETS Разработчик:  L2J SECRETS Платформа:  Java Хроники:  HellBound  Версия:  v.1.3 Размер:  22,98 Мб Залито на:  turbobit

  Изменения: V.1.1

 

Configuring Source Fix for transformation while mounted. exploit fix Improved minion load error handling Increased Pet decay delay to 24 hours Small implementation for CD time to elapse when characters are offline Admin command to reload access tables Added command for loading scripts during runtime Support for char_creation_items table. Improved log handling and error verbosity in many places New ClassPath GS New ClassPath DP Build Update Four Sepulcher Configs Game Server Organization Thread Pool Fix AddDamage Hate Fix Calculation AccesLevels Refactor AdminCommandAccessRight Refactor Door's Refactor Open Close 4Sepulcher Log erro's improved Npc Walkers Fix NPE Crash Deleted ZoneData Added New ZoneManager Added Command for reload Zones Removed old Skill Handlers Added command for load Script Heal Formulas Improved I can only heal exactly HP Soul Damage for Mdam & Pdam Removed TransferSoul Handler Added FourSepulcherManager InstanceManager Added RaidBossPointsManager Removed L2Potion not used Added _soulMaxConsume Added new L2NpcInstance spawnOne boolean values for spawn or not summons Added _showSummonAnimation for spawn summon Refactor WorldRegion for new Zone Manager Added L2SepulcherMonsterInstance Added L2SepulcherNpcInstance New systime for skills elapsed after logout Quest Refactor added cancelQuestTimers, removeQuestTimer Refactor ZoneType for New Zone Manager onDie onRevive for new handler spawn and respawns BossZone now if player Die move player to nearest town added movePlayersTo Improve Poison Zone , chance , reuse , target Character Create Itens like L2OFF PcTemplateItem EnterWorld load points for that character Cant ecnahnt item isProcessingTransaction() New Packet AcquireSkillDone Refactor ExGetBossRecord _isSummoned = cha.isShowSummonAnimation(); Added CompiledScriptCache Added CompiledScriptHolder Script Engine |Refactor suport for new jython Engine Fixed NPE in EffectStun Update Libraries for new suport in Zone And Script Engine MAX_PRIORITY added for Login adn GameServer Refactor PcTemplate for new Char Create Update Die packet for new Access Levels UseItem Error fix Request Sell/Buy Item in PetManager Improving RequestGetBossRecord for Raid Points Manager Udpate All Zone for Public method Added Core HTML You're not qualified to learn Clan skills Added Msg for Learn Skill without lvl 5 or more Like L2off Player lvl 40- have Free teleport '-' onKill Raid Boss update Raidpoints CharTemplateTable Refactor all points World Refactor suporte for new Zone Added new L2AdminCommandAccessRight Added new L2AccessLevel Removed Old Ai Script : Chest FeedableBeast Polymorphing_angel antharas baium core drchaos fleenpc Added New Chests.java Added New FeedableBeasts.java Added New L2AttackableAIScript.java Added New PolymorphingAngel.java Added New fairy_trees.py Added New Antharas.java Added New Baium.java Added New Core.java Added New DrChaos.java Added New FleeNpc.java Added New Orfen.java Not Working Added New QueenAnt.java Not Working Added Quest 4 Spulcher 620_FourGoblets Added Html for 4 Sepulcher Npc's Added char_creation_items Added character_raid_points Added four_sepulchers_spawnlist Suport For Drop Herb Rules in All Npc's Suport For Spawns grand Bosses : Baium Queen Ant Core Orfen Refactor Char templates suport for new Creation Itens

 

V.1.2

Modified messages in Enterworld. Modified custom Enterworld announce. Fixed glitch in admin_sethero command. now 100% funcional. Added admin_setnoble command, and fixed DB connection. Added Commands: * admin_addolypoints * admin_removeolypoints * admin_setolypoints * admin_getolypoints Tested and working! more soon...

 

V.1.3

Fix for Free teleport htmls Common Items cannot be enchanted/augmented added AI handler for skill finished casting..and fixed onEvent calls from completed state of a Quest fix for loading petdata Ai handler for ON_AGGRO_RANGE_ENTER Small fix on loading Clan privs. Default memory should be 1024M. Otherwise there will be side effects while running the Server. Telnet give item Fix Fix for Antharas teleport Fix for ArrayIndexOutOfBoundsException AI update Olympiad save npe fix ActionUse handler for new summon buffs New customizable stat for L2Skill. This one will avoid reuse delay modifications when true. Example: <set name="staticReuse" val="true"/> Now if client requests to change weapon while auto attack, server will schedule a new task to change the weapon that will be run at the end of the strike. Just a new minor tweak: fish extracting rate. Clan war targetting fix: now holding ctrl is necessary unless both clans declare war each other. Pet/Summon Spawn Protection Notifying AI as well when skillType is charge damage so auto attack starts. Pet rental fix, Fixing skill cooldowns not stored Fix for assisting mobs in catacombs Performance tweak: Disable game logs from config by default. NPE prevention and minor cleaning for RaidBossPointsManager.calculateRanking When summon is betraying master, moving to target orders are rejected as well. Physical attack speed, magical attack speed and evasion capped to match retail. Configurable through Character.properties. Old fix for finishing cast with a different weapon than what it was started with. Upgrading picking up system for pets (L2PetInstance) Pets can now pick up herbs. Added system messages to announce pet picking up items Pets and servitor will start attacking target after casting an offensive skill on it. Improving rules against raid group buffing from high lvl chars According to retail: "The player wielding Zariche cannot give or accept buffs and may not be healed or heal other players. However, he or she may use buffs and heal themselves.", cursed weapon wielder cannot receive clan hall magic support either PVP damage bonus now affect to blow damage too. Two fixes for Blows: Backstab doesn't ignore transfer pain anymore Blows can now cancel magic casts Cleanning: damage > 5000 only if damage is > 0 previously Will not consider if LOG_GAME is disabled (done by default) Added synchronization to party getLeader() Added synchronization to party getPartyMembers() Changed _members from List to FastList on declaration "Addition of two missing tables at deleteCharByObjId(int objid)." Hardcoded fix for Warrior and Mage Bane skills. Warrior: will remove Haste and Wind Walk. Mage: will remove Acumen and Greater Empower fix for respawnall npe hide windows packet in spectator was missing updated giveItems() in quests to unhardcode adena if will be multiplied by rates or not Improving checkIfDoorsBetween(), thanks rage. The z-axis was handled poorly. Still the direct line check doesn't handle all cases. Catching ClassCastException? on notifyPartner. It seems that mods tables are excluded from IdFactory? optimization tasks. Loggin errors until get this fixed Castle siege time fixes by Gigii-kun: Castle Sieges are on the weekend before the seal validation period end. Castle Lords can set next siege time for 24h after the siege and only once. Admin command for siege time change. Comments: after the update the first siege time wont be changed if it is in seal validation period, change will occur only if it is in Quest event period. Day of Week will change only after the first siege! be careful with regular server restarts, do not allow CL to set siege time right before server restarts! For this edit the Feature.properties config file! Added Valakas Ai Added Zaken Ai Added Skill SA Health & Conversion Adicionando skill das armas (SA) confundi a sql